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Half-Life 2 Review

Long awaited sequel finally arrives

About.com Rating 5

By Michael Klappenbach, About.com

Half Life 2

Half Life 2

After a long wait, Valve software has finally released Half-Life 2 on November 16, 2004. With anticipation and expectations for the game at fevered pitch. PC gamers, back in the role of Gordon Freeman, finally get their hands on the sequel to one of the best and most popular PC games ever made.

Overview

After numerous delays, a code theft, lawsuits, and leaked/pirated copies showing up online Half-Life 2 was finally released on November 16, 2004 to the much delight of anxious fans who have been waiting years since the project’s first announcement. With a storyline, graphics, and overall production equal to many Hollywood movies, with Half-Life 2, Valve is set to change the PC gaming industry as it did back in 1998 with the original Half-Life release.

Storyline

It has been proven with Doom 3 that a storyline isn’t the be all-end all to having a great game. Many video games have a such engaging game-play, graphics and action that the story gets a little forgotten. But… when you take those three and add that killer storyline, you have a game that is unparalleled in the industry. That is what makes Half-Life 2 a one of a kind game, that’s an instant classic and trend setter.

Half-Life 2 begins with you taking on the role of Gordon Freeman, our bearded, crowbar sporting theoretical physicist from the original Half-Life. It picks up right where it left off, answering the work or die ultimatum of the G-Man for us. The game opens in City 17, an urban slum that houses the last remains of humanity in the world. Without revealing too much and spoiling the unfolding story for you, I will summarize that it is your job as Gordon Freeman to free humanity from the alien forces that have taken over the world (the same aliens from Half-Life). To achieve your goals, or rather to foil the alien’s goals, you will engage and interact with people from the first game and the Black Mesa facility where Gordon worked as a physicist.

The story is told from the perspective of Gordon Freeman the famous character from the original Half-Life. Cut scenes that are present in many other first person games to tell background information for levels are very limited or not there in Half-Life 2. Instead the story is continuous, in the fact that it goes from start to end without many gaps, a lot of action, puzzle solving and a great storytelling.

Game-play

Game-play in Half-Life 2 is strictly first person with the general AWSD and mouse format. There are however a few twists. One being the actual physics puzzles that must be solved at various times through out the game. The other is the amount of interaction you can have with various objects in the graphically rich settings. Virtually anything that looks movable can be moved one way or another.

Gordon’s main weapon is the Gravity Gun which provides many features outside it’s main use as a combat weapon; for example moving certain objects as previously mention above, If it looks movable, it can be moved. Half-Life 2 also adds drivable vehicles which has become a staple in many newer first person shooters.

The game also sports a brand new physic engine which is used in combat and vehicle situations as well as in the problem solving puzzles that add some new twists to the normal FPS game play. AI for Half-Life 2 is good, friendly characters help in combat when needed and are not just cannon fodder. You do need their help to get through some of the situations you may find yourself in. Enemy AI is, as well, good and well balanced. Overall, the single player campaign provides approximately 20-25 hours of game-play.

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